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Showing posts from August, 2019

Long-Delayed Update on ABYDOS II (Which Isn't Canceled [Plus, Even More BIONICLE])

So I've been keeping ABYDOS II progress under wraps for a while, and a good chunk of that has been related to scheduling--Spring saw slowdowns regarding college (which is resuming... uh, tomorrow, actually...), and I was away from my computer for a good chunk of Summer, but beyond that, I've been hard at work!  I'm pleased to announce that filming has FINISHED for the sequel, and that I'm a good chunk of the way through the visual effects and CGI!  This has definitely been quite an adventure, but it's coming to a close!  I should have a full teaser up soon (for real this time); I was originally planning a smaller, comedic one-shot take just to say we were done filming, but I decided a more relevant video would work better.  On a separate note, I've extracted and rigged some a number of 3D models from BIONICLE G2's mobile games, Mask of Creation and Mask of Control (which anyone interested can download from here and here , respectively)!  Unfortunately,