K12 Project and Assignment 6: Build and Shape a Car
I’m finally catching up on all my blog posts!  I’d hardly had any  time at all to blog between K12′s Blender and k12′s Japanese, but thanks  to winter break I can catch up here.   Anyway, for project 6 I used an entirely new way of modeling:  starting with a grid, stretching it into a 2D car shape based on an  image file, and using extrusion to make it a 3D object.  As a little  addition, I dragged the Monkey from projects 3 and 4, putting it in a  driving position.  For the assignment, I was supposed to reshape the  car, make it smoother and add some more parts.  My addition there was  adding actual lamps for my added-on headlights.  Here they are: