Did you notice I have no idea if the “k” in K12 is capitalized or uncapitalized? See, in the last sentence, k12 was capitalized. Yet in that previous sentence, K12 was lowercase. And yet, in that previous sentence… well, you get the idea. Anyway, Project 3 introduces modeling , and taught me something new–using a bump map texture; which makes the object look, well, bumpy. It’s interestingly called “normal” in the influence section of the Texture panel. My special addition for this project was using “emit” (same section, same panel) to get some parts of the creature to seem to glow. Upon noticing that it wasn’t a huge change (as well as my not being able to see its eyes), I also changed the camera angle and provided some more lighting. I actually noticed then that it looked like he was jumping down, so… well, I suppose a picture’s worth a thousand words. “Jason the Jumper”, as I call him, uses particles for the crashing-glass...
So, it's been over a month since my last post and I haven't done a thing. This is partially because I was: a. in New Jersey with my grandparents and cousin in early early July. b. packing up for summer camp in later early July. c. earning merit badges in summer camp for a week in mid-July. d. this is late July. And next week I'm going on a family vacation. On to the other excuses for non blogging what's been happening: 1. Of course, there are all the minor details like my birthday , earning a learner's permit , signing college applications, etc. 2. Back with computer animation, I am happy ecstatic to announce that someone has downloaded my TARDIS model ! Somewhere, someone is using it for their own projects!!! 3. Speaking of downloads, I have downloaded and am coloring a Tardis interior from the same website. To tell the truth, I actually like it that downloads all start out colored gray; it gives the person working with it something to do....
Waaaay back when , one of my earliest designs was a basic picture of Yoda. I made a few updates on it, then decided it was complete. Mark I--2/09/12 Pretty early on (a.k.a. I didn't know how to render), this was one of my very first CGI pictures (not to mention the first one I shared on this blog). After leaving it alone for a little, I decided to scale things up a bit. Mark III--4/16/12 This was much better. After Mark II (virtually identical to Mark III except for using the older Yoda model) I decided to upgrade it to this, then leave it be again, as I was satisfied with the way it looked--then, I realized what was was missing: textures. Although this is among my most colourful projects, it is completely textureless. I decided to correct that--as well as fix the lightsaber... Mark IV--2/27/13 Here's my textured, more detailed model; I used the claw from an earlier project for Yoda's right hand, and used two cylinders for the lights...
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