Posts

More Matteing!

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I've been doing a bit more with After Effects!  Although it isn't a perfect matting, I've still done something.  Anyway, here's my latest one of us Mongolia! Although the background was only a still picture because I couldn't find a video with a camera less than 300 feet off the ground, I was still able to add wind noises, remove the audio noise with Audacity (basically PhotoShop for audio), and create the effect of snow!  Next up will probably be Japan and India! 

College Assignments

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So as it turns out, my college class which I thought was on photography alone has a lot to do with Photoshop as well.  And my first assignment was to take five selfies and Photoshop them.  The only problem is that unlike most teenagers, I actually dislike selfies.  That said, the fact that my teacher phrased them as "self portraits" made it a bit better.  None of the pictures from this assignment were taken on a smartphone.  I'll only show three for now.  This first picture doesn't look like a selfie--in fact, I hadn't originally intended it as one--, but the teacher approved it.  I mostly took a picture of a swimming pool roof and altered the colors, then took a zoom-in picture on one of one of the lights and arranged those in a pattern, faking the"overlap" of the lights in the middle by putting a mask over (making invisible) a part of one light.  The second one is more of a noticeable self-portrait.   I added the shadow manua...

A Breif Note: Mirai on Hold for a While

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Hi, As you may have noticed, I'm not updating my blog, let alone Mirai, very often.  Right now, that's because I'm currently beginning a college class, along with another project unrelated to CGI, some more Japanese, etc.  I haven't forgotten Mirai, but it may take a while for me to get back to it.  Thanks! In the meantime, here's a picture from Bill and Ted: 

Mirai

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This is it.  Do you remember when one year ago , I said that I had something big under plans?  Something involving both live action and computer animation?  Well, it's been one year.  I've gotten a considerable bit better--both at the plots and the animation.  After a lot of planning, I've decided to do something about it.  As I was at the Mediterranean Sea for a week without internet, Blender was my primary computer priority.  And here is the first scene: This is the only scene I've rendered so far, though it's one of my most professional-looking, in my opinion.  Also my first animation to be rendered at Full HD, we can see a futuristic city zooming to an important-looking building... This will be one of many brief scenes I'll show before releasing the premier (yet to be recorded).  I'm having big ideas about this.  As usual, you can leave any comments in the comments!  I'm leaving for America soon, to I'll be able to do ...

Advancing Some?

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Since my Hawaii video, I've decided to pretend to widen my budget, although as I'm currently on my laptop in the middle of Spain, my budget is if anything lowered.  However, I've noticed that one factor in great CGI is moving cameras, so I've since decided to utilize that.  I've combined this with MakeHuman , a character creation suite (it Makes Humans).  I've ended up with a brief animation mostly intended as a test for cinematography and MakeHuman bone rigging (movement) or else a brief scene in some longer animation:  I can't seem to get the character to walk forward from the bones alone, but that'll only take work and time.  Also in progress is to figure out how to make the people affected by gravity--it works for "cloth" effects, but not for the actual objects and people (as you can see, the foot is actually in the air as the person is taking a step). However, I've decided to try and "do more" with my animation and get m...

Some (Serious) Mattework

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On our Big Trip around the world, we've been taking some "recordings!"  As a very generous gift, my grandparents gave me a full greenscreen and lighting set!  After transforming our living room into a studio, I made a few recordings of ourselves and then got to work on After Effects!  Overall, it was easier than I expected--after the work on the Ninjacopter, I didn't have to figure much out. There were a few differences between this Mattework and my first successful greenscreen-ish project .  For this one, you again go to the menu on the far right and choose the "keying" drop-down menu.  This time, I dragged & dropped "color range" onto my video and used the eyedropper tool to select several different shades of green from the background. The trouble, however, was the same one I'd run across with the Ninjacopter last post: some areas, in this case parts of our hair or heads, would disappear if I got too exact--apparently we were standin...

Finally--a Physical Mattework!

Here it is!  Using the same technique used in Star Wars* (although a bit shakier and with less axes) I've done an actual green screening/mattework using my brother's birthday present! It looks a bit cheesy, but I'd say a lot of the trouble is that the lighting was a bit wrong.  As well, an iPhone, despite recording at Super HD (aka 2.1 Megapixels=not actually that high), isn't quite at the professional level of video cameras.  Either way, the problem was that if I'd try to take away certain shades of green, parts of Oob's Ninjacopter would also disappear.  *Star Wars: instead of moving toy ships on Popsicle sticks like everyone else, Lucasfilm had the cameras moving while the detailed ships stayed still in front of a blue screen.