But what about Sculptris?
Sorry for the slow blogging! I noticed that I said earlier, "I use Blender and Sculptris for my animations". I have done tons of posts on the former, though hardly one on the latter. This is mostly because I use Blender far more often and hardly use Sculptris at all, though it most certainly needs at least one post to itself. First of all, Sculptris has a different interface than Blender and Maya and all that, so to speak. It views itself as "clay" that you can sculpt to your leisure. You can do a lot of cool stuff with it, but, being an amateur, I did this simple model first: Well, it's about as easy as modeling goes, but as least it's something. After that, I decided to do Blinky and the gang! I did the background in Blender, but Pac-man and the ghosts are from Sculptris. http://www.newtek.com/lightwave/ , another animation program, is the link of the post. I don't actually think there's anything else to say here. However,